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Alvaro Chavez Mixco, Game Developer

Alvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game Developer

Alvaro Chavez Mixco, Game Developer

Alvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game Developer
  • Home
  • Published Projects
  • Other Projects
    • Coursework
    • Personal
  • Blog
  • CV
  • Contact
  • More
    • Home
    • Published Projects
    • Other Projects
      • Coursework
      • Personal
    • Blog
    • CV
    • Contact

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  • Home
  • Published Projects
  • Other Projects
    • Coursework
    • Personal
  • Blog
  • CV
  • Contact

Personal Projects

Unity Editor Tools

A cube made up of multiple smaller cubes, which was made the custom array unity editor tool.

Game Engine: Unity/C#


In order to improve my productivity, and solve some common issues I found when working with Unity, I decided to create a set of simple, but useful Unity Editor tools. 


They can do things like renaming game objects so that they are numbered, creating/placing objects evenly spaced in a 3D grid, take a picture from an scene position and render it to a cube map render texture, etc. 

More Info

Other Personal Projects

Besides the personal projects listed here, I have also worked on other personal projects including:

  • Global Game Jam 2015 (Flash/ActionScript 3)
  • Global Game Jam 2016 (Unreal Engine 4/Blueprints)
  • (My) Reality (AR/Unity/C#)

Copyright © 2025 Alvaro Chavez Mixco - All Rights Reserved. All content and trademarks property of their respective owners. 


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