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Release Date: March, 2025
Platforms: iOS / Android
Programming Language: C++
Employer: Feral Interactive
Following the release of Total War: MEDIEVAL II on mobile, ROME: Total War received the major Imperium Update to bring some of these improvements in control and settings to Medieval II predecessor. This was to be done not only for the standard version of the game, but also for its 2 standalone expansions, Barbarian Invasion and Alexander.
Focused on the Roman Empire setting, Rome: Total War keeps some of the key features of franchise from controlling your faction through a world map to controlling hundreds of troops in epic battles.
Rome: Total War was the first title Feral Interactive ported to mobile platforms. This meant not only having to deal with the original developer’s code (the game originally released for PC on 2004) but also bringing the project up to date with Feral Interactive modern standards, as well as the deployment store requirements.
For most of its development, I served as the main developer for this project, having to handle many of its tasks, including:
Details of the patch features can be seen at ROME: Total War - Imperium Update
The Imperium Patch modernises the touch controls of ROME: Total War, adding new control and UI features; and implements keyboard and mouse support.