Translate:
Institution: Algonquin College
Course: GAM1546-Game and Graphics Computations II
Date: Fall 2015
Platform: PC
Programming Languages: C++, GLSL (OpenGL ES 2.0)
Starting with a basic C++/OpenGL framework, we had to create a 2D game. I decided to create a top down space shooter game. In it you control a space ship, you can move around, activate a shield, and shoot down enemy ships.
Some of the features in the game were:
In the game, the player had to fly around shooting enemies that would try to attack the player by flying at him, whenever he got close.