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Alvaro Chavez Mixco, Game Developer

Alvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game Developer

Alvaro Chavez Mixco, Game Developer

Alvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game DeveloperAlvaro Chavez Mixco, Game Developer
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GAM1537 Final Project

Institution: Algonquin College 

Course: GAM1537-Programming Fundamentals II

Date: Winter 2015 

Platform: PC 

Programming Language: C++  


Using a Windows Application, we were tasked to create a 2D game, using GDI+ to render the game. For this project, I created a defense game where you have to shoot the different aliens trying to attack your base.

Source Code

 Some of the features in the game were:

  • Basic game loop in Windows Application, used to update, render and get user's input
  • Rendering of sprites using GDI+
  • Circle-to-circle and rectangle-to-rectangle collisions
  • Different enemy types with different stats and movement style
  • Health and damage system
  • Game over screen when health reaches 0, showing the player's final score

The game made in a windows application, had a update loop used to update the logic, render the sprites, and get the user's input.

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