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Institution: Algonquin College
Course: GAM1532 - Game Programming IV
GAM1542 - Game and Graphics Computations III
Date: Winter 2016
Platform: PC
Programming Languages: C++, GLSL (OpenGL ES 2.0)
For this project we had to design a game engine, and its graphics (3D rendering, etc.) components, and use it to make a game. The game I made was a 2.5D side scroller, where you control a car than can invert/revert its gravity. You have to achieve the highest score possible by reaching the end of the level, collecting pick up, and avoiding enemies.
This project was made using:
This project included a number of different features including:
A basic UI Menu system and scene management allowed for multiple game and menu screens.