Translate:
Institution: University of Westminster
Course: 6CCGD008W Games Networking and Security
Date: Fall 2023
Platform: PC
Game Engine: Unity 2023.1 / C#
Fireballs of Nejapa is an online multiplayer arena top-down shooter game. The game's setting is based on a traditional festival from El Salvador where the participants throw “fireballs” each. The game supports game rooms for up to 4 players and stores both a local record of the best score and an online leaderboard.
In the game, each player has to throw fireballs at their opponents to win; the player that achieves the most kills on the least amount of times achieves the highest score. The player can also enjoy other standard networking features, like text chat and an online room hosting/joining system.
As this was developed as part of a networking module, the game's main focus was network functionality. Some of the features implemented for it were:
Fireballs of Nejapa is an online top-down multiplayer game with support for up to 4 players. The peer-to-peer networking is implemented using Photon Unity Networking (PUN).
Video explaining the second iteration of this project, mostly focusing on more "advanced" networking features such as the online leaderboard and the local player data.