Alvaro Chavez Mixco

Qualifications Summary


  • Code in C# and C++  
  • Develop games using the Unity Engine and the Unreal Engine
  • Program virtual reality games using the HTC Vive and SteamVR 
  • Use of SVN and GIT version control 
  • Have experience working with Agile methodologies and multiple design patterns
  • Knowledge of shader programming with GLSL and HLSL
  • Familiarity with SQL databases, and basic frontend (HTML, CSS, JavaScript)
  • Knowledge of different Adobe and Autodesk software’s


  • Respect and consider other people's opinion in team meetings
  • Communicate clearly and concisely with other team members

Employment Experience

Software Developer

Gestión Tecnológica |   San Salvador, El Salvador

December, 2017 - Present

  • Developed a single software solution that integrates websites (ASP .NET), databases (Microsoft SQL Server), and different RESTful web services 
  • Certified in a wide range of technology solutions (Avaya, Poly, Jabra, Verint)
  • Helped coordinate and plan the development of projects

Programmer - DARE District Virtual Tour (Contract)

Algonquin College |  Ottawa, Ontario, Canada

June, 2017 – October, 2017

A multiplayer preview of Algonquin College new building, before it was built. The software contained multiples tools for use by architects and tour guides.

  • Developed real time networking code using Photon Unity Networking
  • Made annotation tools for architects to use when reviewing the virtual building
  • Optimized program for best performance with VR


Game Development Ontario Advanced Diploma, Honours

Algonquin College

September, 2014 – April, 2017


References available upon request.